Monday, 11 March 2013
SimCity: An Update & Review
In EA's efforts to continue improving server stability for SimCity, following it's launch last week, they've given a straight-forward and honest response. In addition to that, everyone who has an activated copy of SimCity in their Origin account by March 18th will receive a free game. Check out the link for more information.
SimCity, and unable to play, conversely I've not really had much trouble! (I know, I know, "someone who works for a shop didn't have issues." Sounds like propaganda, but it's not) Friday was certainly bad and logging on was difficult, and trying to get people into a group region was impossible, but over Saturday and Sunday I was able to play to my heart's content. I don't know if that's because of work that the EA team carried out, or that Europe just hasn't been as affected as other areas.
/r/SimCity), but I've always favoured a slow and steady approach. And with each increase in the population I've seen certain roads getting more and more gridlocked, to the point where the police can hardly get out of the police station. It's steady at the moment, but I can just picture it going so horribly wrong very soon, because of poor planning with mass transit and avenues. It's that challenge for perfection that keeps me glued to the screen.
I'll be able to leave that city for another day though, because the excitement has been building over the weekend around the GMG office, and we'll be getting a big group region set up soon! There could be 8 or 9 of us in it, will it be a perfect utopia, or a fiery ball of chaos? Only time will tell.
GMG Trivia: In a small region one of my neighbours keeps sending criminals to my town. That'd be fine if they didn't murder people when they got here.